Going beyond that, it’s possible to tweak the special moves so that characters can throw projectiles, give passive effects to other characters, and change their stats to make gameplay unique while still being a great entry point to fighting games for casual players. Designers have made playable Tetris boards and have given characters move-sets reminiscent of Terry and Hero. Rivals of Aether takes it to a new level and lets players go wild with creative effects. Ultimate will remember the many different actions that Hero can take or the K.O bar created for Little Mac. However, the outcome is often a heartfelt love letter to the uniqueness of the designer’s favorite character. From Uno to Tetris, many of these characters are obtuse and require a complete retooling of special systems and character animations. These characters are all built on the engine of Rivals of Aether, but their variety of move-sets means there’s a near-infinite amount of possibilities for created characters. Multiversus will be like Smash Bros., making these kinds of characters would be near impossible without character creators. The way they do this is by having all their moves be rapid and quick, while also often integrating sounds from a GameCube controller. The characters, like Speedrunner Link, are meant to emphasize and satirize the technical skill needed to speedrun and play fighting games competitively. One of the biggest memes currently going around in the game is “100 Percent Accurate” characters and custom designs based on the “Something About” series of YouTube videos by TerminalMontage. Related: Why Nickelodeon All-Star Brawl Makes Ren & Stimpy A Single Fighter Given the internet’s history with modding as a whole, it was only a matter of time before people began to design outrageous characters based on popular internet memes. Once Rivals of Aether opened its gates to modding, this and more absurd matchups were possible. Nickelodeon All-Star Brawl has multiple characters, including Spongebob, Patrick, and more, and even has that memetic chicken move, but they can’t fight Weegee on the Windows XP background. Even beyond that, there are multiple designers who have all given their take on the same character, as is the case with the myriad of different Sonic designs and Kirby clones. Paper Mario even has a wheel of partners he can choose from which mirrors his ability to do the same in Super Paper Mario. Each of these characters plays wildly different and mimics the physics of their original games. Mario has many iterations, ranging from Paper Mario, to Super Mario World Mario, to Mario from Mario 64. One of the most fun things about the workshop is the ability for creators to separate different iterations of the same character and create different move-sets for them. Plus, many indie characters such as Fall Guys, the Untitled Goose, Frisk, and Fancy Pants Man all can find representation in a major fighting release despite not having a giant publisher behind them. Of course, the Workshop allowing anyone to create their favorite video game character means that players can finally pit dead Nintendo franchises like Kid Icarus against Sony characters Crash Bandicoot.
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